Adobe Flash Player ShaderJob Buffer Overflow

This Metasploit module exploits a buffer overflow vulnerability related to the ShaderJob workings on Adobe Flash Player. The vulnerability happens when trying to apply a Shader setting up the same Bitmap object as src and destination of the ShaderJob. Modifying the “width” attribute of the ShaderJob after starting the job it’s possible to create a buffer overflow condition where the size of the destination buffer and the length of the copy are controlled.

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