Tag Archives: virtual reality

Cloud-AI: Artificially Intelligent System Found 10 Security Bugs in LinkedIn

2017 is the year of Artificial Intelligence (A.I.), Big Data, Virtual Reality (VR) and Cyber Security with major companies like Google, Facebook, Apple, IBM and Salesforce and technology pioneers like SpaceX founder Elon Musk investing in these hot technologies.

Since everyone seems to be talking about the hottest trend — artificial intelligence and machine learning — broadly, 62 percent of

Hijacking and Theft: The Dangers of Virtual Reality for Businesses

virtual reality panda

Tech giants such as Google, Facebook, or Samsung are betting heavily on virtual reality. As such, this technology has all the hallmarks of something that may soon revolutionize our lives. It may also revolutionize a multitude of business sectors. Tourism (traveling without getting up from the couch), education (seeing history instead of learning the bare facts or visiting the inside of the human body for your anatomy lesson), entertainment (movies starring you), and much more.

However, it is still very much in the early stages of its development. We’re not hearing much about the cybersecurity risks that come along with it. We should be aware that virtual reality, as with any innovation, carries with it some new threats, as well as some old ones that can reinvent themselves in light of new technology.

Virtual Theft

Imagine you’re participating in a virtual reality contest that promises to give you the house of your dreams if you succeed in building it in 100 hours using Lego blocks. You toil away on your house to meet the requirements and in the end you succeed, at which point the organizers grant you the property of the living space that fascinates you so. However, there’s a cybercriminal on the prowl. He sneaks into the application’s servers and modifies the ownership of the property. Of course you’ve lost nothing physical, but you have lost valuable time. And the company behind the app has lost even more than that. At the very least, they’ve lost your trust, as well as that of the rest of their users.

Identity Theft

As worried as we are about the massive credential data breaches that companies increasingly suffer during cyberattacks, in the virtual world things may get worse. Intruders will be able to get their hands not only on usernames and passwords, but also on the user’s physical identity (the hyperrealist avatar generated after scanning their own body).

With all of their biometrics data in your possession, it may end up being easy to steal an actual person. Companies that safeguard such information may therefore face greater risks than those found in the age of credential theft.

Reality Modification

Attackers can figure out how to modify a given application’s code to manipulate (virtual) reality as they please. The number of scenarios is infinite. Accessing the virtual offices of a company that works remotely, modifying information to harm a business’s reputation, altering user experience… There’s a whole world of potential risks waiting to be discovered that will bring about new challenges for cybersecurity experts.

Headset Security

In much the same way that malware can affect computers and mobile devices, it can affect virtual reality headsets. Cybercriminals can attack these headsets with a diversity (and perversity) of intentions. Everything from a keylogger able to track user activity to a ransomware that blocks access to a specific virtual world until the user shells out a ransom may be implanted.

The post Hijacking and Theft: The Dangers of Virtual Reality for Businesses appeared first on Panda Security Mediacenter.

PIL filed in Court to Ban ‘Pokémon Go’ in India for Hurting Religious Sentiments

Pokémon GO has yet not been officially launched in India, but the location-based augmented reality game has already fueled a privacy debate and request for Ban.

Isn’t that weird?

A Gujarat resident, Alay Anil Dave has recently filed a Public Interest Litigation (PIL) in the Gujarat High Court against Niantic, developers of Pokémon Go, over allegations that the game is hurting religious